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Ebook Download Final Fantasy X-2, Official Strategy Guide, by Dan Birlew

Ebook Download Final Fantasy X-2, Official Strategy Guide, by Dan Birlew

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Final Fantasy X-2, Official Strategy Guide, by Dan Birlew

Final Fantasy X-2, Official Strategy Guide, by Dan Birlew


Final Fantasy X-2, Official Strategy Guide, by Dan Birlew


Ebook Download Final Fantasy X-2, Official Strategy Guide, by Dan Birlew

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Final Fantasy X-2, Official Strategy Guide, by Dan Birlew

From the Back Cover

BradyGames' FINAL FANTASY X-2 Official Strategy Guide provides a step-by-step walkthrough. In-depth bestiary uncovers the strengths and weaknesses of every fiend. Unstoppable boss strategy plus all side quests and mini-games revealed! Area maps, detailed item, weapon, and armor lists, game secrets, and more!This Signature Series guide features exclusive extras like bonus content, special cover treatment, and a premium insert.

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Product details

Paperback: 352 pages

Publisher: BRADY GAMES; 1 edition (November 13, 2003)

Language: English

ISBN-10: 0744002850

ISBN-13: 978-0744002850

Product Dimensions:

8.5 x 0.5 x 10.8 inches

Shipping Weight: 2.6 pounds

Average Customer Review:

4.4 out of 5 stars

125 customer reviews

Amazon Best Sellers Rank:

#297,883 in Books (See Top 100 in Books)

I'm just going to give it straight --- the Final Fantasy X-2 Official Strategy Guide has a few major flaws and omissions, but overall it's really quite helpful and useful and kind of a fun read too.The guide is divided into several sections. It starts with a basic introduction of the game and three major characters --- Yuna, Rikku and Paine. It then goes with complete information about dresspheres and Garment Grids, followed by basic strategy information and then a listing of items and accessories. After that is a detailed section-by-section guide to all of the chapters of the game. Throughout these are detailed instructions, pictures for references and (mostly) useful boss strategies. You'll also find tip boxes on things to watch out for, special scenes to play and secret items to grab. At the end of this section is a quick reference to getting 100% completion in one playthrough (something I *never ever* recommend trying). Next up are sections devoted to the games many sidequests and mini-games. Finally, there's a complete listing of all of the fiends and bosses. Also included is a nice pullout posting featuring YRP in their Mascot outfits, with charts for the Lady Luck and Alchemist dressphers on the flip side.All of this stuff is absolutely great. I still use it fairly often and it's a very convenient reference. The pictures are really the icing on the cake --- this is very difficult when viewing any online reference.The only problem is that if you rely on this guide alone, your sunk. This guide contains several major errors that probably could have been caught if they had been a bit more careful in their testing in proofreading. One of the most major errors is it saying that you need to get Episode Complete in every area except Bevelle in Chapter 5 in order to get Mascot. This is patently wrong --- you must get Episode Complete in *every* area including Bevelle in order to get Mascot. Then, later it says that if you ally with New Yevon, you'll get Episode Complete for Bevelle in Chapter 5, but if you allied with the Youth League, you won't. Again, this is patently false --- Bevelle Episode Complete is *not* tied to which group you ally with, but rather whether or not you talk with Isaaru on the CommSphere in Chapter 4 and inform him of Bevelle's situation. Other problems include charts with omissions, misspellings, or other minor inaccuracies. The guide also only gives an at-a-glance look at the game's toughest dungeon.So is this worth your money? Definitely! But if you're at all uncertain of something, make sure you double-check online to make sure you're not being misled by one of the guide's inaccuracies.

As with most final fantasy games, this one is too involved for me to do EVERYTHING 100%. This strategy guide was quite helpful. I found myself at times stopping and flipping back and forth, but this was minimal for me. I read ff strategy guides like novels, front to back all the way through. I'm a gamer, and ff is my passion. I have numerous ff guides and this one is pretty good for me, of course I am easy to please when it comes to ff. I liked ff x guide better, but that's because in x-2 you can go wherever you want, there's rarely a set direction as the storyline continues. Giving that, I think the guide makers did well in not making this confusing. I'm happy with this one

I bought this to replace the one that a ex friend of mine from middle school stole, and it came in pretty good condition. The back cover has a fold about as long as the paine section on the front cover, but I bought it used so i expected to get not-pristine condition. (Plus the seller sent along a note apologizing and I think there was a free gift in there but i'm not sure, i mostly remember the note - this was awhile ago) Everything is there including the poster of all the dresspheres and stats.It really is great and if you don't care about minor damage, save money and buy it used. If you want it in perfect condition then buy new and you don't have that possible worry ;P

I have played quite a few Final Fantasy PlayStation games and what little guiding you need can be found for free online. However, I found having the official guide useful for Final Fantasy X-2 because if you don't do things in the right order you can miss the vast majority of the game or die really quickly. In fact, there are so many things that need to be done a certain way to unlock everything in the game that the guide was constantly used. However, strategy guides always take a bit away from the actual fun. I will play the game again without using the guide and just enjoy the game now that I know which hotspots drag you into a new chapter and cause you to miss anything you have not yet completed in the previous chapter.

This guide has some errors and is hard to use. I've used guides for most of the FF games and several other RPG's. This is the worst. I've had to seek help from on-line guides for things that should have been included here. Given FFX-2 is different from any other RPG and writing a guide is going to be different. (Reason because X-2 is not linear and allows far more freedom that any RPG before it.) I began to suspect problems with the accuracy when I noticed several fiend weaknesses were wrong - ice vs water reversed and so forth. Then in chapter 2 in the Macalanea woods Musician search, this guide clearly states you need to find 2, but there are really 5, plus it doesn't clearly warn that every time you pass through the center of the magic path you have to fight two difficult battles regardless of any accessories to prevent it. (I believe part of the problem with this section is that there must have been a change from the original version because even in the game, there is reference to only finding two friends.) Maps are hard to follow and reference points can be difficult to find until you've gotten familiar with the area. And the key items aren't shown on the maps. Another reviewer pointed out the font is difficult to read. For me with poor eyes, it can be just about impossible. Is it useful - certainly, but not as good as it should be.

It's exactly what it says on the tin. It came through in excellent condition and had all it's pages. Now all I have to do is play the game again.Always make sure you have a thief in your party or else you'll never get the precious items and gil.

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Final Fantasy X-2, Official Strategy Guide, by Dan Birlew PDF

Final Fantasy X-2, Official Strategy Guide, by Dan Birlew PDF

Final Fantasy X-2, Official Strategy Guide, by Dan Birlew PDF
Final Fantasy X-2, Official Strategy Guide, by Dan Birlew PDF

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